Tag Archives: Xavius

Raelia’s Penance

It was an early evening on the Lehba Island. Sun has already set thanks to Anzulekk’s twin world, hanging in the sky right on the horizon. Despite that, it still wasn’t too dark. With his office awash in the twilight, Menrim was preparing to leave for his quarters when the doors opened. It was Raelia Sunspear, his felblood elf assistant. She was still calm and somewhat happy, not knowing what Verroak would soon want of her.

“Raelia,” Menrim said to welcome her, “I see you’re back from the mainland.” She spent most of the day commanding the Ivarindian peasants who were building the village where they would live together with the refugees Anzulekk would invite to flee from Azeroth’s certain and urgent doom.

“Yes. If you do not mind, I will just leave the documents and go back to my quarters.” She calmly walked to her desk, but before she could do what she planned, Menrim interrupted her.

“Actually,” he said, “boss wanted to talk to you.”

She sneered snidely. “What does the old coot want this time? Ran out of bird seed?”

Menrim wasn’t laughing at her jokes. He does not often joke, and he got tired of the bird jokes as well. “You’ll have to talk to him.”

“Fine,” she said putting down her paper stack, “I’ll go to his study right away.”

“Not his study,” Menrim said, pointing through the window. “He’s waiting for you at the world tree. Come.” He came out from behind the desk and grabbed his bag, putting it across his shoulder.

She chuckled. “You’ll be escorting me? My knight in shining armor. Only without the armor…” She looked across Menrim’s leonine centauric lower body. “But you got the horse parts alright.” They exchanged concerned looks after that last remark. “Not what I meant.”

“I know,” the tol’vir responded and came over to the door, waving to the felblood. “Come.”

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Game Design Exercise: Dream of Creation

Hello again, we return for another Game Design Exercise post. As promised, we are done with Farahlon (unless I decide to make a proper art map for it one day) and we are moving on to our next topic. You probably already know what to expect from the title and my previous GDE post, but hey, when an expansion announcement at BlizzCon comes we usually know the trademark and the obvious implication of what comes from the trademarked title. So let me put on my best impression of Chris Metzen and “announce” this thing.

Ever since World of Warcraft began, it had a deep, expansive mythology. Although we started with just Kalimdor and the Eastern Kingdoms, we always knew there was so much more out there. And we always wanted to bring all of that rich universe to life in the game. Since before the game came out, we had plans for how we would implement various elements of this universe. And as time went by we slowly implemented those realms into World of Warcraft. We visited Outland and defeated Illidan. We went back to Azeroth to go to Northrend and finally deal with the Lich King once and for all. In Cataclysm, we visited the Elemental Planes. And we always knew Pandaria was out there, and Mists of Pandaria we finally got to see it. We even went to Draenor before it was destroyed.

But there’s one element that we haven’t visited yet. One element that we always knew was out there. A special, magical realm underlying all of Azeroth. And we always struggled how to properly represent it, given its vast size and all the lore behind it. But we thought, it’s time to finally get it done. To finally let the heroes of Azeroth into this mystical realm… realm of dreams… and nightmares. A realm that was once again comes under attack by nefarious forces and needs our help. Because if we no longer can find safe haven even in our dreams… how can we ever feel safe?

Ladies and Gentlemen… Dream of Creation!

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