Tag Archives: Worgen

Infinite Azeroths 2: Home

The outskirts of Stormwind were filled with rickety, provisional homes, draped in multi-colored cloths and filled with ringing and clanking bells and windchimes. Despite what someone from Azeroth Prime would say, it was not a goblin camp. It was a shanty-town built by the vishkanyas when they arrived on Azeroth in this timeline. Azeroth-7, or as some know it, the Illidari timeline. Maiev failed to stop Illidan from cracking Northrend apart. The Lich King died, and the Scourge was wiped out. While some would feel that was a positive change, no one expected what followed. Not only the tidal waves from the melting glaciers destroyed numerous cities and broke ancient dams, Illidan went on to become an unchallenged Lord of Outland. And with this power, he took fight to the Legion and fought them across the stars. Numerous innocent worlds found themselves in the crossfire, including the vishkanya world. A small percentage of their people successfully escaped to Azeroth through one of Illidan’s portals.

Now, they live here, in the outskirts of Azerothian civilization. Cast out, abandoned, unwanted. Although King Varian accepted them and let them stay, most of the humans feel they have enough problems with orcs and draenei “squatting” on Azeroth, some feel the vishkanya are the final nail in the coffin of humanity’s power.

Agam was careful to cover her face when she was crossing the streets of Stormwind. For about ten years she lived in this city and knew what the people on both sides were capable of. Does the perception filter even work when she’s in her own timeline? It does, after all, filter out only the extraordinary and on Azeroth-7 her eyes are not something completely out of place. No, they are just something that could get you in trouble. Luckily, Llore was at her side, showing his face without a care in the world, drawing attention away from her hooded face. Together, they walked right out of the Dwarven District and continued down the path to the outskirts.

Once there, she could finally take off the hood and look at all the lights and bells, and take in the smells of the familiar cuisine. She could finally once again hear the familiar noise of her native language, even if it was the crooked merchants hawking their wares and old women yelling at disobedient brats. For all its issues, this was home.

“Agam,” she heard from behind. She quickly turned around and saw what appeared to be a large, muscular human with a bronzed skin… but with eyes just as serpentine as hers. Llore looked up at the man who was showing a rather forbidding visage.

“Is he trouble?” Llore asked her.

“No,” Agam responded, smiling. Suddenly, the mustachioed man smiled back. “He’s my brother.”

Meanwhile, a human guard was leaning on the walls of one of the houses and looking at the two vishkanyas, and then frowning at the sight of Llore – a human, unusual in this district. He snarled and looked back to another guard, sitting nearby and sipping wine someone left over at his porch.

“You seen him?” The first guard asked.

“Whom?” The second answered, for a moment getting the bottle out of his face.

“That one,” The first guard continued, pointing at Llore. “Looks like we got ourselves a snake-fucker.”

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GDE: Dream of Creation, Verdant Plains zone

Call it build 7.0.0.21600

Call it build 7.0.0.21600

Welcome back to Game Design Exercise, where I try to write up an expansion to World of Warcraft as I would have done it, despite about three or four people total caring about what I post here! As I would have done it, if I had a thousand pairs of hands and a mountain of money to spend. Really, it’s my wish fulfillment fantasy, taking the best parts of various expansions and doing them in the context of the Emerald Dream. Like I said in the last post, I’m in a slightly resigned mood when it comes to these. In the time since the last post I’ve been thinking about various other design options. A Dishonored sequel about an Overseer who becomes the next Outsider! My original game idea about playing as a guild, which turns out to be a lot like Garrisons: the Game! Ultimately, all of those ideas are extremely unlikely to become anything more than ideas and with this one, at least I have a few more people reading it. So I might as well keep going.

Now, to end the rant, today we’ll embarking to the first zone of the expansion proper, Verdant Plains. Like in Warlords of Draenor, I decided to go with an Alliance/Horde split between starting zones. In part because I thought it worked, and in bigger part because I decided the entrances to the Emerald Dream become the racial mini-capitals for the new races. It would be like Alliance players entering the Cataclysm zones through Bilgewater Harbor. So today’s post is the beginning of the Alliance storyline, and involves several factions, including Greymane Crossover (a new Alliance reputation faction), Skettis Exiles (the arakkoa racial faction), a continuation of the Wild Hunt storyline and an introduction to a few new elements.

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We got ourselves a Faceless One

VerroakI really wish my debtors would stop winding up dead or otherwise incapacitated. I mean, technically the last one was a set up with a body procured by a lich, but this time it really happened. I sent a few people to track down a Forsaken who owed me some gold. I knew he was spending time around the Bloodmoon Isle in Grizzly Hills, researching the worgen curse, probably on behalf of the Banshee Queen, although he’d never officially admit it. So I got a few people together and sent them through a portal to Grizzly Hills and told them to look for that Forsaken. After interrogating some starving trolls, they learned he hid in a nearby crypt (what is with Forsaken and crypts?) and went in to investigate. Lo and behold, the Forsaken was dead and had no gold on him. But this is where the fun part starts.

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Constants and Variables

VerroakWe found ourselves in a version of Stormwind far more diverse than we would guess. Cities were full of races delegated to be monsters normally. Furbolgs, arakkoa, mogu, even races that are part of the Horde were walking freely in a human city. Walking across the Gilnean District that took place of the park, we found a Worgen scholar and asked him for some details. Krasus was one of the first people I asked about, and the scholar was certain Krasus was an elven archmage of Dalaran who disappeared mysteriously some time during the Cataclysm – around the time he died in our timeline – and Rhonin was still the Grand Magus. Even more surprisingly, Broxigar was still alive and well, and an advisor to Warchief Dranosh Saurfang. All this pointed to the fact here they never went back in time. That resulted in some vastly different personalities… which apparently resulted in Alliance and Horde working together?
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Menrim’s Journal – Duskwood

MenrimAfter yesterday’s troubles in Stranglethorn, I continued up the Nazferiti River for a while until I encountered the bridge that links Duskwood and Westfall. Seeing the bridge I made my decisions and decided to continue further on foot. I tied my boat to a small tree stump under the bridge and protected it from thieves with a spell and then quickly took all my packages with me. Another man would probably be scared to go into this forest, but I’ve seen some things. I saw the Aspect of Death himself appear in the Neferset City to threaten us with his power. I’ve seen cities drowned in sand as an example for those would oppose the villain. Finally, I travelled through the South Seas recently and saw sky covered with evil energy of the Sha, I saw creations of a madman experimenting on living animals – I wasn’t going to be scared by a dark forest.

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Orcs and Humans

When the Warcraft setting first started, it was merely a thinly veiled fantasy version of early medieval England. The human faction openly referenced God, and used a calendar which seemed to place it in the 6th century AD. The obviously most striking departure from medieval England was the invasion of hellish monsters called Orcs, suggested to come from “underworld”. Some people, who started their interest in the franchise all the way back then, are very nostalgic about this ancient time. However, we can’t hide that there was very little to the setting back then. A couple of place names, an orcish invasion from hell, and names for characters which had very little personality.

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We have crossed the Dark Portal

VerroakI haven’t been updating much lately. I was busy trekking across the landscape with my flightless brother Tarakan and towards the Dark Portal. Why? It’s a long story. Let’s just say we both have felt some weird omens. For example, we started forgetting some members of our old veil for a short time. Or started remembering people that never should have existed. Or places that have no right to exist. Or for a moment, Tarakan was convinced Zangarmarsh hasn’t formed until about 20 years ago (which is plain nonsense). Something bad is happening.

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