Our boss’s latest project caused some consternation. After Jhuuton announced he found a way to the Titan Pantheon, we thought it would be something best to remain far away from. Alas, Verroak had to insist on actually going through it. He was giddy with anticipation of the things he could learn from the Titans. He was sure nothing could go wrong – that even if the Titans would prove hostile to us, we could just get away quickly and close the gate behind us and pray – his exact word – they do not follow. He was always possessed with the idea of gaining more knowledge but many of us thought knocking directly on the Pantheon’s doorstep was too dangerous. As it would turn out, all of us – those expecting the Titans to be hostile and those expecting them to be friendly – were proven wrong.
Tag Archives: Vikoka Karkotaka
Name: Ballough Hammerkeg
Class: Warrior (fury)
Religion: Holy Light
Alignment (Per D&D): Lawful Neutral
Traits (per CK2): strong, honest, gregarious, trusting, content, duelist
I’m not on the research staff, so most of the days I have a fair share of free time when I’m done producing potions and overseeing the gnolls and the broken draenei in my production room. Then I go out and try to chat up a few people in our “village” and realize how busy or tired most of them are. Yesterday evening when I was done with work, I went to look for Orkan and found him in Verroak’s room, working on some solution they were preparing together. He had no time for me, so I thought I’d check some other important people around here. I checked Theramas first, and he was still in his lab. He never seems to tire. I know what he is in reality, but it still seems strange. For two days straight he’s been in his lab, working on spells to treat his mental patients. And he wasn’t the only researcher busy with work either. Zovaar was working on those enchanted information disks, and he even got Podric to help him. I kept wandering around until I found the boss in the security quarters – or mission control, as he started calling it recently.
It’s rare to see an angry draenei. I don’t mean they’re rare, it’s just rare to see them, because they’re usually angry when no one can see them. They like to pretend they’re above our petty emotions, but they’re just as much subject to them as everyone else. They’re just very… conceited about their emotional state and hide it under layers of seeming self-control. But sometimes, you can actually find one that appears openly angry and even pursues a personal agenda. I talked to one of those some time ago. His name is Zovaar, and he traveled in time attempting to bring back his family. He apparently used to be a paladin but got broken and went with some krokul into this temporal escapade. Imagine my surprise when this (lesser) enemy of the Timewalkers shows up on my doorstep.
Name: Yu Gwai
Age: About 15,000. Stopped counting a long time ago.
Class: non-standard Warrior (Arms, with cannon skills)
Professions: mining, blacksmithing, fishing
Religion: Tàitǎnjiào (mogu-specific Titan worship)
Alignment (per D&D): Lawful neutral
Traits (per CK2): strong, duelist, patient, honest, cruel, diligent, gregarious, zealous, just, content
You may or may not have noticed our semi-regular RP sessions, where we continue our plots and play out the continued events of my design. If you did not notice, every once in a while, although shooting for not more rarely than once per week, we gather at 8 PM CEST and take our characters into various worlds out in the Twisting Nether that I invented – worlds that are still clearly part of the Warcraft setting, although these worlds are not Azeroth, nor did they have any contact with it. While still remaining within the setting, they give us a fresh perspective on it. In those sessions, we continue established plots and let me assure you, every hanging plot thread is going to be resolved, time allowing. The other thing that we’re missing, other than time, is people.
I’m always reluctant to give credit to people, especially Lunk, but when they deserve it, I do it (and then complain about it). So as you might or might not know I was looking for a while for a way to expand my facilities. Namely, I wanted to build a new research facility – one far away from the prying eyes of Alliance and Horde, one that could research whatever I wanted without oversight from anyone. Two ideas crossed my mind, an island somewhere in the Great Sea, or some abandoned world out there in the Nether. While I was still waiting for the adventurers to go to Draenor to boost my sales, Lunk stumbled upon an island not far away from the Darkmoon Island. An unpopulated, isolated, dark island – the perfect place for me and my future research facility.
Sometimes I wonder if being so apathetic to world-threatening villains really pays off. I mean, the general idea is that if I leave them alone, they leave me alone and maybe I can profit from both sides. Usually that wouldn’t work only on villains that are bent on world-destruction, like the Burning Legion or the Scourge. So when there are issues like “that angry mogu from legendary times” or “a bunch of bored orcs”, you expect them to just pass you by or make business with you. Take those satyrs that have been acting up in Kalimdor – they’re good customers. But this Iron Horde? These people are jerks. And they’re your regular mortals too, they just don’t know who to leave alone. So what did they do when they saw my tower? They decided to attack on sight. Are signs of civilization offensive to orc sensitivity or something?