Now after all these people went to Draenor and saw that warped little alternate, they think that our Draenor used to be just like this. Well, you’re squawking wrong. For example, you can find hardly any arakkoa outside of the Spires of Arak, and I come from Farahlon, which you lot didn’t even go to. I mean, I’ve even heard some rumors it doesn’t exist over there. And that’s nonsense again, you can’t have geological differences between different timelines, not without Deathwing to mess the land up for laughs. So people say, how did your family come to Farahlon? How did this Veil Krasha even exist? Well, I’m no Reshad, but let me tell you a story.
Tag Archives: Veil Krasha
Name: Tarakan Krasha
Race: (Outcast) Arakkoa
Gender: Prefers not to specify ((male))
Age: 67 (as of this posting)
Professions: skinning, leatherworking, cooking, fishing, first aid
Alignment (per D&D): True Neutral
Traits (per CK2): Quick, shy, content, patient, temperate, diligent, brave
Sometimes I wonder if being so apathetic to world-threatening villains really pays off. I mean, the general idea is that if I leave them alone, they leave me alone and maybe I can profit from both sides. Usually that wouldn’t work only on villains that are bent on world-destruction, like the Burning Legion or the Scourge. So when there are issues like “that angry mogu from legendary times” or “a bunch of bored orcs”, you expect them to just pass you by or make business with you. Take those satyrs that have been acting up in Kalimdor – they’re good customers. But this Iron Horde? These people are jerks. And they’re your regular mortals too, they just don’t know who to leave alone. So what did they do when they saw my tower? They decided to attack on sight. Are signs of civilization offensive to orc sensitivity or something?
I know it’s been some time since I’ve done this, but most of that time, I had better stuff to write. As in, in-character pieces about events actually happening in the Tower of Krasha. We got some new people involved in my particular circle, and I concentrated on that for the time being. But now, I return with the piece I promised two weeks ago, side stories of Farahlon. Most of these you won’t even get a breadcrumb for and you’ll have to stumble upon the right NPC in the wild. Doing these stories is not essential to your story or game progression, but they reward with some cool bits, including lore, battle pets and followers.