We return for another Game Design Exercise: Feelings of General Irrelevance Edition. When I started these exercises, it was partly due to just wanting to test my design skills for something that I can’t actually design, and the one thing that interested me the most out of the possible options – World of Warcraft patches or expansions. The other part was having some kind of written material to show off as proof of my skill. Well, turns out the second part is pointless because “make believe doesn’t count”, according to a Blizzard employee I asked about this, although half-jokingly. Now, I don’t hold this against him but it did make me feel rather… irrelevant and my efforts pointless. Sure, I can design this stuff but it’s not going to be made real. The only design I can actually do is for games I have little interest in. So in other words, I can’t do the design that I want, period.
I still enjoy to just “make up stories”, as it was once called by Chris Metzen, so I will continue doing these but it just doesn’t feel the same. It’s just the soul-crushing realization that all of my efforts here will never be received by the people I aspired for. But no, it’s all fine. I’m not trying to get anyone’s sympathy – just thought I’d share this… insight with my readers, as few as there are of them.