You may or may not have noticed our semi-regular RP sessions, where we continue our plots and play out the continued events of my design. If you did not notice, every once in a while, although shooting for not more rarely than once per week, we gather at 8 PM CEST and take our characters into various worlds out in the Twisting Nether that I invented – worlds that are still clearly part of the Warcraft setting, although these worlds are not Azeroth, nor did they have any contact with it. While still remaining within the setting, they give us a fresh perspective on it. In those sessions, we continue established plots and let me assure you, every hanging plot thread is going to be resolved, time allowing. The other thing that we’re missing, other than time, is people.
Tag Archives: the Boogey
Sometimes I wonder if being so apathetic to world-threatening villains really pays off. I mean, the general idea is that if I leave them alone, they leave me alone and maybe I can profit from both sides. Usually that wouldn’t work only on villains that are bent on world-destruction, like the Burning Legion or the Scourge. So when there are issues like “that angry mogu from legendary times” or “a bunch of bored orcs”, you expect them to just pass you by or make business with you. Take those satyrs that have been acting up in Kalimdor – they’re good customers. But this Iron Horde? These people are jerks. And they’re your regular mortals too, they just don’t know who to leave alone. So what did they do when they saw my tower? They decided to attack on sight. Are signs of civilization offensive to orc sensitivity or something?