Tag Archives: Reliquary

Game Design Exercise: Farahlon Horde Storyline


And we return again to designing Farahlon, for the last time. But fear not, this is not the end of me trying to pretend I’m designing World of Warcraft. Because I still have too much time on my hands, I will return in about a week with a new project – Emerald Dream expansion! Yes, it’s a potentially much bigger project, which is also why we will probably go into less detail with specific design parts, or with every small storyline present in the expansion. But until that happens, let’s return to Farahlon and see what the Horde is doing while Alliance is busy being all heroic saving the draenei towns and protecting monasteries from ravenous looters.

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