Karnak angered me one last time, and this time he hit something I personally cared about. His child. No, it’s not a fatherly care, or any creepier sort of old man caring about a small child. Anyone following me should know that child of his, Nef, is special. Because he spent his entire life in the Nexus and couldn’t have children there, his biology was saturated with Nexus energies. So when finally had a child in this dimension, all these energies transferred and she spawned with unusual magical energy tied to her even before birth. We call instances like these “planetouched”. Being touched by the plane of such power as the Nexus… that gave her truly enormous power. She would teleport across space, time and universes at will, with nary a thought. I had to have that power. And that little pissant warrior decided to run away with his family because I was getting snarky with people.
Tag Archives: Gnadra Confederacy
The Irden are today one of the greatest powers in our sector of the galaxy, but every great power must begin somewhere. It may be hard to imagine their beginnings seeing their influence, but once, a long time ago, the dwarves that became the leaders of the Irden Reichs did not even dominate their homeworld of Zvargoff. Over 3500 years ago, it was a world of giants. All of the dominant races were various kinds of giants, from fleshy hill giants, through mountain and stone giants, through the sea giants dominating the seas, through ogres and ettins stalking the valleys, through fire giants dwelling underground and coming up to gather more slaves, up to the rare cloud giants. That last race was in that ancient era the definite overlords of Zvargoff, then known as Tyrinsal.
They don’t send me on these away missions often. As the main healer of our humble establishment, they prefer to keep in backup. So I sit there in my room and spend most of my day reading and occasionally treating a minor bruise or a cough someone caught and is then convinced he’s dying (I’m looking at you, Hwarnë). Sometimes, something interesting happens. I remember when we got attacked by that Iron Horde task force and the darfellan guest stepped right into a patch of poison Aeresham dropped, so I had to work my non-existent ass off to treat an alien poison on an alien individual. I’m not complaining, I like a good challenge. It’s different when I get to go on a mission. The field healing magic may not be exact and leave some ailments untreated, but it’s an interesting change of pace.
For some time, Mr. Krasha was looking for people interested in going to one potential mission, one that wasn’t very popular among most here. Ever since our crews started going out into the other worlds, we all heard about the Xa’tac and the terror they sown across known worlds. This “Space Scourge” was furthermore rumored to recently re-emerge after centuries of presumed extinction at the hands of the Burning Legion. So when the boss was informed by the Gnadra that our gnomish friends, Captain Matus T. Manks’s crew, was abducted and held on that world, few were interested in actually going there. I know it’s common among the adventurers to quote Draenor for being so savage, but this world was the home of an interstellar empire of terror and undeath. Even if they are presumed to be dead, who knows what kind of terrors still lurk within? And we weren’t too far off.
It’s hard to write anything definitive about the Xa’tac civilization. Most people out there among the stars know them only as “Deathlords of Xa’tac”, but in this way they omit the long history of the Xa’tac people, most of which wasn’t that different from histories of other worlds – as in, not filled with gruesome ritual sacrifices and enslavement of millions into undeath. They have come to be known in this way due to their short and brutal rule of many worlds and the campaign of conquest that enslaved and completely exterminated multiple worlds. They became a threat so powerful the Burning Legion itself stepped up to destroy them. And once they were wiped out to the last man, the demons were content to simply fly away and never look back. The Deathlords of Xa’tac became a boogeyman that mothers scared unruly children with. But we can’t forget where they came from and how they became what they were.
For the longest time, I’ve been stuck on this groundling world with no way out, nor any way to meet more of my kind. All I had were these unfamiliar, strange people and too often I had to even pretend I’m something different. And now I’m in luck, because Krasha managed to open a portal to another world, one more familiar to me. I mean, it was just gnomes at first, and I don’t really like them (who does?) but it was the Gnadra Confederacy. Finally, I was back in a familiar territory. I would run back to my homeworld using this opportunity but I actually managed to get a well-paying job here, with the opportunity to use the knowledge that would have been useless on Wawhira, but to my present employer it’s gold. I’m back out of “miraculous trader” and into “interstellar guide”!
Character: Captain Matus T. Manks of the Venture, boldly going where no gnome has gone before
The day began very usually. We read through the “nightly” shift’s mining reports and prepared for our work the following day. I must say living on a world tidally-locked to its sun can wreck one’s sense of time quite well. This red dwarf is stuck in eternal sunset and no matter when you wake up or when you go to sleep, you will always see the same amount of light, and our bodies are set to identify how tired they are by the amount of light in the environment. After spending a month on the duty of protecting the grav miners here, I find myself lying awake in bed for the whole time designated as “night” on our timetables, and then feeling completely tired for the whole “day”. But that was by far the least odd thing that happened to me yesterday.