Tag Archives: Durotan

Game Design Exercise: Farahlon Horde Storyline

Farahlon

And we return again to designing Farahlon, for the last time. But fear not, this is not the end of me trying to pretend I’m designing World of Warcraft. Because I still have too much time on my hands, I will return in about a week with a new project – Emerald Dream expansion! Yes, it’s a potentially much bigger project, which is also why we will probably go into less detail with specific design parts, or with every small storyline present in the expansion. But until that happens, let’s return to Farahlon and see what the Horde is doing while Alliance is busy being all heroic saving the draenei towns and protecting monasteries from ravenous looters.

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Game Design Exercise: Introduction to Farahlon

Last time, I presented to you all a general overview of what my design of Farahlon would look like, including a handy map presenting most major points of interest. I promised to go into details about the specific points later, and here I am. In this part, I’m going to present the storyline that introduces you to Farahlon. There isn’t much in terms of very unique gameplay in this specific part, so that will have to wait for the next parts.

Farahlon

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Game Design Exercise: Farahlon

Recently, we were told in a developer interview that Farahlon may never come, or at least not in Warlords of Draenor (which lowers the possibility of it ever appearing by itself). Not only that, it was also suggested it might be retconned to have been Ashran all along, which is a total disaster from lore perspective. Although it has been since reported the retcon will not happen, the thought that it was even a possibility remains frightening. And you know I’d love to see Farahlon in-game, so the news was rather shocking to me. I thought, if they don’t see a place for it in game, I’ll show them how to do it – I’ll design Farahlon myself, basing it on the way rest of WoD is designed. (Also, usually when I get to making something, Blizzard then announces they’re doing it, so that helped too)

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Infinite Azeroths: Trollbane

Timeline: Azeroth-31
Character: Galen Trollbane, Chieftain of the Arathi Clan

Galen sat in his tent, calmly eating grapes and drinking wine from golden goblets. Although the tent was full of jewelry and luxury goods, it was clear they were not bought or produced by his people. These were spoils of war, taken from cities and traders and haphazardly thrown about the tent to present them to their leader. Although there were still stains of blood on Galen’s skin and leather jerkin, he didn’t seem concerned – he was resting after a long battle and taking in everything he managed to take from his enemy. But his enemy didn’t produce most of it either – they were dangerous savages, invaders from another world who burn and pillage everything in their path. The orcs, as they call themselves, were however unlucky to ever step on the lands of the Arathi Clan – because the humans were just as savage.

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Frostfire Ridge

Riktal-WoDRecently, Krasha reactivated some kind of magical rift he once had in his basement. I am told he used this to get into some other timeline that he then couldn’t get out of. Naturally, I doubted at least a large part of the story he told us, as did everyone else. Would you believe if your absent-minded employer told you a story about how he saved an alternate timeline and personally healed Jaina Proudmoore from a poison inflicted on her by Kel’thuzad himself? It sounds like a pretty tall story… until you get to realize it’s all true. Or at least it’s mostly true, as I recently had the chance to experience this alternate timeline, albeit from a completely different angle.

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