Our boss’s latest project caused some consternation. After Jhuuton announced he found a way to the Titan Pantheon, we thought it would be something best to remain far away from. Alas, Verroak had to insist on actually going through it. He was giddy with anticipation of the things he could learn from the Titans. He was sure nothing could go wrong – that even if the Titans would prove hostile to us, we could just get away quickly and close the gate behind us and pray – his exact word – they do not follow. He was always possessed with the idea of gaining more knowledge but many of us thought knocking directly on the Pantheon’s doorstep was too dangerous. As it would turn out, all of us – those expecting the Titans to be hostile and those expecting them to be friendly – were proven wrong.
Tag Archives: Doomsmith Jhuuton
Planet Aman’thul
Maiden Voyage of the ASJ Apexis
There it was, at long last, our first ship completed. I know people doubted my reasons for building it. Like, yeah, I know we have rifts that transport us to planets in an instant, but transport is only one thing a ship can be used for. One thing is defense. Pirates did not find us yet, but when they do, having a ship throwing arcane fire at them will be invaluable. Also, transport. Yes, I know what I just said, but our orders can sometimes be pretty big, and other than using half of my porters to push a giant box, we can now use the ship to move the whole thing more easily. Sure, it costs quite a bit, but I figure the opportunities it gives us outweigh the costs. For the past few weeks, we’ve been building the ship and preparing everything it needed.
Character Profiles: Doomsmith Jhuuton
Name: Jhuuton
Race: Mo’arg
Gender: male
Age: Refused to answer
Class: Tinker
Professions: Engineering (Titan Specialty), Alchemy
Religion: None
Alignment (per D&D): Lawful Evil
Traits (per CK2): genius, strong, ugly, eunuch, wroth, honest, cynical, cruel, impaler
Character Profiles: Balerok
Name: Balerok
Race: Dragonman
Gender: Male
Age: 21
Class: Alchemist
Religion: Balerok doesn’t follow any religion. Balerok’s creator tried to get him into that old god craziness, but Balerok refused.
Alignment (per D&D): Chaotic Neutral
Traits (per CK2): Genius, Diligent, Proud, Deceitful, Ambitious, Arbitrary, Paranoid, Lunatic
One step closer to the full ‘Dex
I have a certain respect for the mo’arg. The engineer dudes, not the beefy mooks. They’re smart, they’re dangerous and their appearance incites terror. When you see a mo’arg going at you, you know you’re in trouble. Sure, they’re going a little extreme with the whole “replacing body parts with machines” thing, but everyone has got their own little obsession. I must admit, mine is probably collecting. Not pixelated monsters in a tiny hand-held device, not cards or teddy bears – collecting people. The more varied and stranger their races, the better. Just seeing all kinds of creatures working together fills a certain, warped sense of collectorship in my mind. And I always wanted to have one of these – the mo’arg. I worked with, and fought, Sal’salabim so I know what they’re capable of. But only recently I got the chance to get one of them in my employ.
Recent Comments