Age: Refused to answer
Professions: Engineering (Titan Specialty), Alchemy
Alignment (per D&D): Lawful Evil
Traits (per CK2): genius, strong, ugly, eunuch, wroth, honest, cynical, cruel, impaler
Tag Archives: Burning Legion
For some time, Mr. Krasha was looking for people interested in going to one potential mission, one that wasn’t very popular among most here. Ever since our crews started going out into the other worlds, we all heard about the Xa’tac and the terror they sown across known worlds. This “Space Scourge” was furthermore rumored to recently re-emerge after centuries of presumed extinction at the hands of the Burning Legion. So when the boss was informed by the Gnadra that our gnomish friends, Captain Matus T. Manks’s crew, was abducted and held on that world, few were interested in actually going there. I know it’s common among the adventurers to quote Draenor for being so savage, but this world was the home of an interstellar empire of terror and undeath. Even if they are presumed to be dead, who knows what kind of terrors still lurk within? And we weren’t too far off.
Name: Aeresham Alkar
Class: Not applicable
Religion: Genesaur worship
Alignment (per D&D): True Neutral
Traits (per CK2): quick, gardener, patient, cruel, diligent, temperate
I cannot pretend I understand what’s going on between my uncle and that ogre, Lunk. Apparently the ogre is popular in some circles for some zany adventures he goes on and the unusual for his race pacifism. In my timeline I never heard of him so I assume he was dead. It’s a brutal world out there and someone who refuses to kill likely did not survive for long. Well, this version of Lunk survives and even thrives, to a certain degree. I even saw two alter egos he donned – the eloquent “Professor Lunk” and “Fel-Breaker Lunk” who was still the same but with special powers. And despite all of that, he likes to constantly try his luck and dare even more ridiculous things every day. One of his obsessions is about going to the White Lady (to which he refers very eloquently as “the moon”), and for that purpose, he recently went off-world to Darfell.
I don’t mean that Velen has literal skeletons in his closet. I would be really surprised if he did. He’s one of the holy preachy types and though those can quite often be rather dark under all that cover of light, Velen is not this kind of guy. He’s the kind of fool who actually believes in the stuff he preaches. What I meant was that all of us have their secrets or things they’d rather forget about. As I always say, nobody is incorruptible. Not even Velen. Even he does some questionable things. Don’t believe me? Well, imagine this: there’s a bunch of draenei out there in space who are known as thieves and scoundrels, and who feel offended by being called draenei. Where did those come from? Here’s where.
It’s hard to write anything definitive about the Xa’tac civilization. Most people out there among the stars know them only as “Deathlords of Xa’tac”, but in this way they omit the long history of the Xa’tac people, most of which wasn’t that different from histories of other worlds – as in, not filled with gruesome ritual sacrifices and enslavement of millions into undeath. They have come to be known in this way due to their short and brutal rule of many worlds and the campaign of conquest that enslaved and completely exterminated multiple worlds. They became a threat so powerful the Burning Legion itself stepped up to destroy them. And once they were wiped out to the last man, the demons were content to simply fly away and never look back. The Deathlords of Xa’tac became a boogeyman that mothers scared unruly children with. But we can’t forget where they came from and how they became what they were.
We came chasing after Kairozdormu, or at least what once passed for him. He became something far more dangerous and terrifying than any of the Infinite dragons. All the various alternate versions of him, fused together into some horrific amalgam made him a true nightmare. We did not know how closely he worked with the actual Infinite Dragonflight, but we knew he actually summoned them to his side during the fight at the Temple of the White Tiger. And that was before he turned into the thing I saw at the remains of the Azeroth of the Lotus Eaters. So when we went chasing after the trail he left behind, we expected to come out on one of the numerous alternate Azeroths – one of those that have been destroyed by the Old Gods, or the Infinites themselves. But then, we came out still in the timeways. Except, it was a different corridor. One even Chromie and Moros were unfamiliar with.
Character: Captain Matus T. Manks of the Venture, boldly going where no gnome has gone before
The day began very usually. We read through the “nightly” shift’s mining reports and prepared for our work the following day. I must say living on a world tidally-locked to its sun can wreck one’s sense of time quite well. This red dwarf is stuck in eternal sunset and no matter when you wake up or when you go to sleep, you will always see the same amount of light, and our bodies are set to identify how tired they are by the amount of light in the environment. After spending a month on the duty of protecting the grav miners here, I find myself lying awake in bed for the whole time designated as “night” on our timetables, and then feeling completely tired for the whole “day”. But that was by far the least odd thing that happened to me yesterday.
I know it’s been some time since I’ve done this, but most of that time, I had better stuff to write. As in, in-character pieces about events actually happening in the Tower of Krasha. We got some new people involved in my particular circle, and I concentrated on that for the time being. But now, I return with the piece I promised two weeks ago, side stories of Farahlon. Most of these you won’t even get a breadcrumb for and you’ll have to stumble upon the right NPC in the wild. Doing these stories is not essential to your story or game progression, but they reward with some cool bits, including lore, battle pets and followers.
Timeline: Unnumbered, distant timeline
Character: Biker Grom Hellscream, boss of the Warsong Gang
Two older draenei commoners sat on the chairs outside of a liquor shop on the outskirts of Telmor. To them, it was just another afternoon in a dreary backwater town. They spent their time like any other afternoon, having nothing more important to do, just gossiping about their neighbours, complaining about the politicians and the lack of money. But as they were busy with their daily rout, an ear-splitting noise began to reach them. One of them looked out into the distance and saw something they both hated – a gang of motorcycle-riding orcs, wearing leather and metal chains and shouting like madmen to the wind. In front of their column, a loud and proud leader of the gang – Grommash Hellscream. The two men quickly sat politely in their chairs, pretending not to see the commotion. When the loud noise of the orcish motorbikes passed, they looked at each other.
“Them orcs,” one of the men said, “They’re gonna make trouble, I tell ya.”