Last time, I presented to you all a general overview of what my design of Farahlon would look like, including a handy map presenting most major points of interest. I promised to go into details about the specific points later, and here I am. In this part, I’m going to present the storyline that introduces you to Farahlon. There isn’t much in terms of very unique gameplay in this specific part, so that will have to wait for the next parts.
Tag Archives: Apexis
Recently, we were told in a developer interview that Farahlon may never come, or at least not in Warlords of Draenor (which lowers the possibility of it ever appearing by itself). Not only that, it was also suggested it might be retconned to have been Ashran all along, which is a total disaster from lore perspective. Although it has been since reported the retcon will not happen, the thought that it was even a possibility remains frightening. And you know I’d love to see Farahlon in-game, so the news was rather shocking to me. I thought, if they don’t see a place for it in game, I’ll show them how to do it – I’ll design Farahlon myself, basing it on the way rest of WoD is designed. (Also, usually when I get to making something, Blizzard then announces they’re doing it, so that helped too)
You might have found my history of Draenor posts I made some time ago, but I must tell you something about them – they’re almost entirely fan fiction (albeit based on some actual canon info from the Burning Crusade). With Warlords of Draenor coming up on the horizon, the beta revealed to us the actual course of events. This post is made to summarize everything we learned so far in beta, and that’s a lot, explaining many previously confusing parts. I wasn’t right on many accounts, but I will still sometimes pretend, for hilarity’s sake, that my old fanon version was canon in our original Draenor. From now on, I’ll write in-character as Dawn-Seeker Verroak, the alternate Draenor version of my character. It is only slightly fictionalized, in order to make a cohesive plot. The non-canon parts I made to fill out the gaps are written in italics.
Viryx recently gave us a new mission. The Apexis artifacts he gathered in the Spires weren’t enough for him, apparently and he decided he needs more power to dominate the lower races. So he gave us a new mission – to go out into all of our continent and look for Apexis artifacts wherever they may be. I was sent with the people under my command to fly all the way to Gorgrond, where the core of the Apexis civilization once was, before the Breakers took over and ruined Northern Gorgrond. Let me tell you, that is a rather insane mission. No, it’s the right area to search for these… but Gorgrond is one of the most savage and treacherous places on this planet. It’s almost a suicide mission. Almost – not for someone with my skills. But that’s not what I wanted to talk about. That would be the other me. The corrupted alternate future me.
So I was on a magically grown boat, swimming away from the only way back to my reality, in the companionship of a botanus who insisted he owes me his life and must repay this debt. I understand why we had to be so quick about escaping it, but the last thing I wanted was being stuck on Draenor of the past. Of a different past, no less. The more I heard about what’s happening out there, the more I was sure this wasn’t the Draenor of my childhood. Somehow, this universe’s Shattered Hand is not a real clan, but a group of masochists and former ogre slaves. Let’s not even mention the Ogre Empire – which was long gone when I hatched, and yet here seems to still exist (albeit in a collapsing state). The fall of the Ogre Empire only happened with the rise of the Talon Kings, and Terokk. Could this mean that in this universe Terokk was never the religious and political figure he was in our reality?